Photo by Pliers by Renate BaumaneStep into the world where film meets architecture in this hands-on workshop using Unreal Engine in collaboration with Punchdrunk Immersive Theatre. The workshop is designed to equip participants with the fundamentals of worldbuilding and narrative design. Students will create a short film and learn how to build environments where space, objects, camera shots and lighting come together to shape powerful cinematic experiences.
This workshop offers a space to test ideas at the intersection of storytelling, technology and environment design. Through a mix of exercises, students will explore the principles of story-world creation and learn how to bring digital environments to life using Unreal Engine. Along the way, students will experiment with animation, camera work, lighting design and sound. Tutors will provide close guidance on software training, design tutorials and provide creative feedback. The programme will end with a series of short films made by students to complement Punchdrunk’s latest immersive production, Lander 23.
Inigo Minns is an architect and lecturer specialising in narrative, worldbuilding and film-making. Inigo has worked in CGI and postproduction on large budget films including Ridley Scott’s Napoleon where his work was Oscar-nominated in the Best Visual Effects category. Inigo has extensive experience teaching design for worldbuilding and speculation in the UK and abroad.
Zhi Wee Lee is an experiential designer and creative technologist exploring worldbuilding through immersive installations, animation and environment design. Drawing on her background in architecture as an AA alum, she uses real-time engines as both design and production tools to translate speculative, cinematic worlds into spatial experiences that extend and reflect lived reality.
Camille Dunlop is a spatial and digital designer with a background in architecture. Working across digital installation, film and performance, she constructs immersive environments informed by futures, landscape and movement. Camille has worked with artists and design studios on spatial, speculative and research-based projects, and lectures at the Bartlett School of Architecture (UCL) and Central St Martins.
The workshop is open to current students or professionals in the fields of architecture, film studies, design, curating, art history and related subjects in the humanities, PhD candidates and young professionals.
*Please note, if you are live or work in the Royal Borough of Greenwich, please let us know in your application.